Game Over. The End.

Thanks to Dr Octoroc
Game Over. The End.

Thanks to Dr Octoroc
Hullo chickens! It has been a little while and, I suppose, we have been preoccupied by the all encompassing end of semester cramfest. Anyways, while smashing out other assignments we slowly started putting together the jigsaw pieces that was the preview of this game.
The movie player is working (YAY, although it streams from a source and because megaSWF doesnt really host sources it doesn’t really show up… it’s better this way so we can swap and change the video that needs to be streamed rather than monolithic embedding (which… is pretty much everything else… ew) and the animated background (seen below) is almost finished (just need to be stuck together) and all of the frames that need to be in the game are in the game. The only thing that needs to be done is a conversing interface with the bum on the corner of the block in the animated background that will basically spout nonsensical philosophical jibberish to disorient the player (basically take him, or her, nowhere – the point of the preview is to demonstrate our ideas, because, to this point, we still haven’t got a firm grasp of that damn AS3! BRING BACK AS2), so here is a preview of a preview:
http://megaswf.com/view/c2a645ef099df82575bfa0c257519d06.html
Check it. Animated background, sound included!
http://megaswf.com/view/b88b695d55e9a798cd2e5cbeec24fd6b.html
Unfortunately, I am stuck using an old version of the background due to my inability to sync my computers this morning. Should be updated tonight!
EDIT: Here is the completed background! Check it. It is a major component of the demo UI as it provides the atmospheric foundation.
http://megaswf.com/view/ab2d6199581dbae240a32c329fc7abdd.html
http://megaswf.com/view/ec7c0d89f26cb55494a64730a57c0432.html
The link above will lead you to the first version of our trailer. There are things we will need to change for show in November as well as adding a little polish, but all in all, it is basically a finished product! Thanks Steph
So, semester 2 started about 4 weeks ago and our brains started working 4 days ago. So, Team Mum’s the Word came to the agreement to meet up after our brains were suitably warmed up.
Minus 1 member (bye bye Son), we decided to come up with a slightly lower key outcome to this semester, mainly aimed at producing material for the November Ludo show (refer Christian, why it is called Ludo? – nfi).
We decided our outcomes would be:
1. A trailer demonstrating the visual aesthetic of the game and setting
2. An interactive tutorial on how to use the HUD that was to be the players conduit to interact with the game’s content.
The trailer will be a flash vector based trailer, hopefully I will have a storyboard and some assets to show soon. The interactive tutorial HUD will be based on (funnily enough) Terminator. This means we may have to advance the storyline along maybe 10 years but, what the heck, we’ll still be eating McDonalds and watching the Simpsons at that time anyway.
Hopefully, assets for this part of the project will be completed by week 6-7.
That’s it for now, cheerio
Chum
Hello all, this is mainly directed at Sonia and Steph but, hey, if anyone pops in (eyeing Christian beadily) great, maybe you can pop a suggestion in.
Anyway, has been a long time coming this blog. So… with all of the water under the bridge… lets drag it back up on top of the bridge… in buckets.
Text dump crit to the face for a million incomming!
Thanks a bunch
Chum