Hullo chickens! It has been a little while and, I suppose, we have been preoccupied by the all encompassing end of semester cramfest. Anyways, while smashing out other assignments we slowly started putting together the jigsaw pieces that was the preview of this game.
The movie player is working (YAY, although it streams from a source and because megaSWF doesnt really host sources it doesn’t really show up… it’s better this way so we can swap and change the video that needs to be streamed rather than monolithic embedding (which… is pretty much everything else… ew) and the animated background (seen below) is almost finished (just need to be stuck together) and all of the frames that need to be in the game are in the game. The only thing that needs to be done is a conversing interface with the bum on the corner of the block in the animated background that will basically spout nonsensical philosophical jibberish to disorient the player (basically take him, or her, nowhere – the point of the preview is to demonstrate our ideas, because, to this point, we still haven’t got a firm grasp of that damn AS3! BRING BACK AS2), so here is a preview of a preview:
http://megaswf.com/view/c2a645ef099df82575bfa0c257519d06.html